struct final
#include <bsa/fo4.hpp>
write_params Common parameters to configure how files are written.
// Write a file for FO4/FO76, general format bsa::fo4::file::write_params{ .format_ = bsa::fo4::format::general, .compression_format_ = bsa::fo4::compression_format::zip, }; // Write a file for FO4/FO76, directx format bsa::fo4::file::write_params{ .format_ = bsa::fo4::format::directx, .compression_format_ = bsa::fo4::compression_format::zip, }; // Write a file for SF, general format bsa::fo4::file::write_params{ .format_ = bsa::fo4::format::general, .compression_format_ = bsa::fo4::compression_format::zip, }; // Write a file for SF, directx format bsa::fo4::file::write_params{ .format_ = bsa::fo4::format::directx, .compression_format_ = bsa::fo4::compression_format::lz4, };
Public variables
- format format_
- The format to write the file as.
-
compression_
format compression_format_ - The format the file is currently compressed in.